I also observed a general improvement in characters, which look and move more realistically. This is the best The Outer Worlds has ever been, but most players will never experience it. The Xbox Series X makes short work of these pauses, ensuring you're never too far detached from the action. This is especially true when considering load times, as The Outer Worlds isn't truly open world and features frequent load screens when traveling into towns and settlements. While the game still leans toward "clunky," and I did experience a handful of dropped frames, The Outer Worlds overall performs much better in the new version. The massively improved visuals don't translate to worse performance, either. The Outer Worlds still isn't going to win awards for its graphics, but the game genuinely looks fantastic in the Spacer's Choice Edition. Finally, the game feels and looks awesome, with cartoonishly oversaturated visuals making every vista pop. Despite that, The Outer Worlds has languished with visuals that weren't particularly amazing even at launch. The Outer Worlds arrived on the scene just over a year before the current generation of consoles began pushing the boundaries for performance and graphics in console games. The first time you're actually in control in The Outer Worlds is appropriately stunning.
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